Hey, everybody! Tim and I are back this week to talk about the games they are playing, a busy news week, and some big contenders that are releasing soon. This week also features an interview with Darren Bridges, Lead Designer, Sucker Punch, for Ghost of Yōtei Legends.
Today’s PS5 system software update introduces broad support for the upgraded version of PlayStation Spectral Super Resolution (PSSR), delivering enhanced image stability, improved clarity in fine details, and more consistent performance across supported titles.
PSSR is an AI library that analyzes each frame pixel by pixel as it upscales game visuals. With this latest evolution, image reconstruction is more precise, motion stability is improved, and developers have greater flexibility to balance performance and fidelity on PS5 Pro.
Several partners are already integrating the upgraded PSSR into their titles and have shared their impressions of the results.
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Konami Digital Entertainment
First, we’re happy to share that two of Konami’s titles, SILENT HILL 2 and SILENT HILL f, are upgrading to use this new technology to great effect. Here’s what the team behind SILENT HILL f had to...
Salutations, budding crocksmiths, and welcome to the world of Kiln! A game that we like to refer to as a ‘pottery power-fantasy.’ It celebrates both Creativity and Destruction: the pleasure that comes from both making beautiful things…and then smashing those beautiful things to smithereens!
In Kiln you’ll join a team of colorful spirits, and then you and your friends will face off against opposing teams in online arenas, where the ceramic creations you sculpt on a pottery wheel become the bodies you bring into battle.
But before you can head into the fray to smash up the opposing team’s pots, you’ll have to create your very own ceramic masterpiece. And you’re in luck, because Kiln features a best-in-class pottery wheel simulation experience for you to make all kinds of vessels, each one just as special and unique as you are (and perhaps even more so).
For the first time in the franchise’s history, Fable is coming to PlayStation 5 in Autumn 2026. Today we’re excited to reveal the most detailed look yet at our fresh take on Albion – a world that’s familiar in spirit, but newly reimagined for modern RPG players.
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Fable is not a remake or a sequel. It’s a new beginning for the franchise, designed to capture the heart and humor that defined the original trilogy while bringing contemporary storytelling, world design, and player agency to the forefront. Fans of the classic games will recognize the series’ signature blend of choice and consequence, dry British wit, and playful moral chaos – yes, chickens included.
In Fable’s fairytale land of Albion, heroism is less about spotless morality and more about navigating the ripple effects of your decisions. The game embraces the small, messy, often hilarious choices that shape who you become. Even the tiniest actions...
Last week, we asked you to enter the frame of Clair Obscur: Expedition 33 and share epic moments using #PSshare #PSBlog. Here are this week’s highlights:
toko_luke95 shares Maelle stance following a flurried attack
sorathluna shares Lune wielding a red elemental stain, ready to attack
rorottino shares Verso and Maelle playing on the piano, with...
What happened to humanity’s lost interstellar expedition, and why are the UESC trying to keep Runners out? You can start unraveling the mysteries of Tau Ceti IV when Marathon releases on March 5.
Marathon is the upcoming PvPvE survival extraction FPS from the creators of Halo and Destiny. Play as a bio-cybernetic Runner and team up in crews of three or run solo as you take on hostile security forces, rival Runners, and unpredictable environments. Scavenge derelict facilities and rugged landscapes for valuables, weapons, and information about what happened to the lost colony lightyears from Earth.*
Explore the secrets of Tau Ceti in the new gameplay trailer
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The new trailer is narrated by Gantry, the faction agent for the anti-establishment group MIDA. Each of Marathon’s six factions offers unique contracts for you to...
What happened to humanity’s lost interstellar expedition, and why are the UESC trying to keep Runners out? You can start unraveling the mysteries of Tau Ceti IV when Marathon releases on March 6.
Marathon is the upcoming PvPvE survival extraction FPS from the creators of Halo and Destiny. Play as a bio-cybernetic Runner and team up in crews of three or run solo as you take on hostile security forces, rival Runners, and unpredictable environments. Scavenge derelict facilities and rugged landscapes for valuables, weapons, and information about what happened to the lost colony lightyears from Earth.*
Explore the secrets of Tau Ceti in the new gameplay trailer
Play Video
The new trailer is narrated by Gantry, the faction agent for the anti-establishment group MIDA. Each of Marathon’s six factions offers unique contracts for you to...
Hi Pilots, We’re Turtle Juice, a small indie studio based in the interior of Brazil. Being far from the industry hubs has its challenges, but it’s also our advantage; it drives us to innovate, work harder, and prove that great games can come from anywhere. As a tight-knit team of 23 developers we believe we’ve managed to achieve that with our newest game – Mechborn.
Mechborn is a roguelike deckbuilder inspired by classic ’90s mech anime and Greek mythology. Earth and its colonies are under siege by Kaiju, and humanity’s last hope lies with the Mechborn: elite pilots capable of surviving Mech-Synchronization. But there’s more to Mechborn than just the pilots and mech you take into battle. I want to briefly showcase the systems and mechanics that define every run, every decision and every moment of tension you’ll face each run.
Your Mech is your deck
The core idea behind Mechborn is simple: your mech is your deck. Every mech is built from four parts: Head,...
Remastering Fatal Frame: Maiden of Black Water and Fatal Frame: Mask of the Lunar Eclipse was just the beginning. When Koei Tecmo and Team Ninja began crafting a full remake of the survival horror classic Fatal Frame II: Crimson Butterfly, the mission was clear: keep what made the PlayStation 2 original so popular, while elevating it for a modern audience.
Directors Hidehiko Nakajima (action gameplay) and Makoto Shibata (story) took us through their journey of reconstructing Fatal Frame II: Crimson Butterfly’s haunting atmosphere, its new features, and some of the challenges they faced ahead of the game’s March 12 launch on PlayStation 5.
What elements of the original game do you feel made it such a fan favorite?...