If you have a couch, some friends and an Xbox One, you’re already halfway toward the fun. Let us spice up your gaming nights with In Space We Brawl: Full Arsenal Edition! Get ready for the ultimate edition of our award-winning, frantic twin-stick shooter, available right now on Xbox One with a couple of neat exclusive items. Picture 13 colorful ships, 14 deadly and crazy weapons, 8 space arenas filled with dangers and four players sharing the mess. In Space We Brawl will test you and your friends by dropping you in the heat of the action. First you have... See the rest of the story on Xbox Wire
It’s time to unpack your gear and start downloading. The Hitman Beta launches today for those of you that preordered the game.
This is one of those moments where every single developer at Io-Interactive is keenly focused on what’s happening out in the world. We’ll be watching as you progress through the “Prologue,” as we call it, and take notes on everything that happens along the way to make sure everything is shiny and ready for the March 11th launch of the first episode of Hitman. Earlier in the week, we published a Beta FAQ to give you a first look at what’s included in the Prologue.
The Prologue features two missions from Agent 47’s past. They represent that key moment, twenty years before the...
Since Halo: Combat Evolved launched in 2001, Halo has grown from a video game to a more than $5 billion franchise that encompasses New York Times best-selling novels, multiple live-action digital series and consumer products. The latter – including a dizzying array of toys – have generated more than $1.5 billion and include action figures, weapon replicas, clothing and much, much more. 343 Industries has and continues to be focused on making Halo toys fun, accessible and appealing to everyone – collectors, hardcore Halo fans and franchise newcomers alike. With that vision in mind, the studio behind one of the... See the rest of the story on Xbox Wire
PS4 Games
1 Minecraft: PlayStation4 Edition
2 Rocket League
3 Grand Theft Auto V
4 Call of Duty: Black Ops III
5 Tomb Raider: Definitive Edition
6 inFAMOUS Second Son
7 Dragon Age: Inquisition
8 The Witness
9 Far Cry 4
10 TOM CLANCY’S RAINBOW SIX SIEGE
11 Resident Evil 0
12 Fallout 4
13 NBA 2K16
14 Need for Speed Rivals
15 Outlast
16 Metro Redux
17 Star Wars Battlefront
18 Project CARS
19 Bloodborne
20 Sleeping Dogs Definitive Edition
PS3 Games
1 Minecraft: PlayStation 3 Edition
2 Call of Duty: Black Ops III
3 Mass Effect Trilogy
4 Need for Speed Rivals
5 Devil May Cry HD Collection
6 Grand Theft Auto V
7 Resident Evil 0
8 Mortal Kombat Arcade Kollection
9 Dragon Age: Inquisition
10 Mortal Kombat
11 Red Dead Redemption
12 EA SPORTS FIFA 16
13 Batman: Arkham Origins
14 Goat Simulator
15 The Last Of Us
16 Grand Theft Auto IV
17 Far Cry 3
18 Shadow of the Colossus
19 Gran Turismo 6
20 TEKKEN TAG TOURNAMENT...
Join the Blogcast gang as we enjoy a quieter, more intimate show (read: Sid couldn’t make it this week) and continue our discussion about gaming masterpieces. Inspired by this week’s release of Firewatch, we recall games that nail the feeling of loneliness and isolation, veering dangerously close to an actual serious conversation. All this, plus next week’s new PlayStation Store releases (Street Fighter V!) and more, on this week’s episode of the PlayStation Blogcast.
After all of these years, the team at Remedy still knows more just about anyone about crafting a compelling narrative. It’s probably no surprise that the people behind story-driven games like Alan Wake and Max Payne are looking to tell another tale with their upcoming game Quantum Break, hitting Xbox One and Windows 10 exclusively on April 5. What did surprise me during my time with the game’s first act was just how deep the narrative rabbit hole is, and how well the story meshes with the intriguing gameplay realities of its time-warped universe. After only a few hours, I’m... See the rest of the story on Xbox Wire
This April, we’re really excited to be launching Dovetail Games Flight School – a training sim for those uninitiated in the art of flying an aircraft. Flying an aircraft is an experience unlike any other and we want to give more people the opportunity to experience that. In Flight School, we aim to teach you how to fly a light aircraft to the level of a Private Pilot from the point of view of a student. But it’s not just about giving you theoretical training, it’s about giving you a very hands-on experience of what it really feels like to... See the rest of the story on Xbox Wire
Hi everyone, I’m Ryan Juckett and I’m absolutely thrilled to announce that Inversus will be launching on PS4 this spring! Let’s start this off right with a trailer and get everyone up to speed. Turn up that volume and hit play!
The Premise
Inversus is this unique mix of an action-packed arcade shooter and a territorial strategy game. Movement is constrained to either the black or white side of the board and tile colors are flipped by shooting. My paths are your walls and your paths are my walls.
This results in a space that shifts with every attack as players try to open corridors, trap the enemy, or block incoming fire. Whether you’re competing with friends of trying to break the world-record against the computer, the always-changing play field makes every match a new experience.
Versus
Let’s chat about versus mode first (it is called Inversus). This is where you and your friends can duke it out in 1v1 or 2v2 matches. It was...
Today feels like we are cycling downhill on an out-of-control bike, with a pocket full of water-balloons and a grin from ear-to-ear. Why? Because Knights and Bikes is coming to PS4!
It’s exciting for us because we’re the biggest fans of PlayStation and its games — we’ve even been lucky enough to work on some of them like LittleBigPlanet, Tearaway, and Ratchet and Clank, and we definitely didn’t want that to stop even after going indie! We’re currently running a campaign on Kickstarter, so we should introduce ourselves properly…
We are Rex Crowle and Moo Yu and together we are Foam Sword! I was the Creative Lead on both Tearaway and Tearaway Unfolded, Moo was the Lead Gameplay Programmer on Ratchet and Clank: Tools of Destruction, and we both worked on LittleBigPlanet. In fact, it’s where we met!
Hi everyone! My name’s Alex Nichiporchik and I’m the CEO of tinyBuild. We’re an indie game developer and publisher. I’ve been working really hard as a producer on many of our titles, and you’re going to be hearing a lot about us this year as we have around half a dozen games being prepared for your DualShocking fingers.
We’re going to kick things off with a game that is quite different to anything you’ve played before. The game is called Party Hard, it was developed by Ukrainian studio Pinokl Games, and I can now reveal that it’s coming to PS4 this spring.
He just wanted some sleep…
It’s 3:00 AM. The bass is unbearable. You just want to get some sleep. Who hasn’t been in a situation like that before? A year ago I was, and I kept on plotting ridiculous scenarios for how it could play out. In the real world, of course, the best thing is to call the police and let...