Far Cry Primal, out now on Xbox One, promises to transport players to the world of the Mesolithic, back to the first sparks of human civilization 12,000 years ago – when man was not yet at the top of the food chain. Instead of throwing together some primitive grunts for protagonist Takkar and calling it a day, the developers from Ubisoft Montreal sought out linguists Andrew and Brenna Byrd, a husband-and-wife team from the University of Kentucky who, in their words, “bonded over the Rosetta stone” back in college. We’ve seen languages created in movies and TV shows before: Klingon...
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Xbox Resurrecting a Dead Language in Far Cry Primal
Discussion in 'Xbox News' started by Xbox News, Feb 24, 2016.
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Discussion in 'Xbox News' started by Xbox News, Feb 24, 2016.
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